public class UIManager extends Object implements Serializable
UIManager
manages the current look and feel, the set of
available look and feels, PropertyChangeListeners
that
are notified when the look and feel changes, look and feel defaults, and
convenience methods for obtaining various default values.
LookAndFeel
and passing
it to setLookAndFeel
. The following example illustrates
setting the look and feel to the system look and feel:
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());The following example illustrates setting the look and feel based on class name:
UIManager.setLookAndFeel("javax.swing.plaf.metal.MetalLookAndFeel");Once the look and feel has been changed it is imperative to invoke
updateUI
on all JComponents
. The method SwingUtilities.updateComponentTreeUI(java.awt.Component)
makes it easy to apply updateUI
to a containment hierarchy. Refer to it for
details. The exact behavior of not invoking updateUI
after changing the look and feel is
unspecified. It is very possible to receive unexpected exceptions,
painting problems, or worse.
swing.defaultlaf
is
non-null
, use its value as the default look and feel class
name.
Properties
file swing.properties
exists and contains the key swing.defaultlaf
,
use its value as the default look and feel class name. The location
that is checked for swing.properties
may vary depending
upon the implementation of the Java platform. Typically the
swing.properties
file is located in the lib
subdirectory of the Java installation directory.
Refer to the release notes of the implementation being used for
further details.
UIManager
manages three sets of UIDefaults
. In order, they
are:
setLookAndFeel()
is invoked). The
look and feel defaults can be obtained using the getLookAndFeelDefaults()
method.
get
methods
results in checking each of the defaults, in order, returning
the first non-null
value. For example, invoking
UIManager.getString("Table.foreground")
results in first
checking developer defaults. If the developer defaults contain
a value for "Table.foreground"
it is returned, otherwise
the look and feel defaults are checked, followed by the system defaults.
It's important to note that getDefaults
returns a custom
instance of UIDefaults
with this resolution logic built into it.
For example, UIManager.getDefaults().getString("Table.foreground")
is equivalent to UIManager.getString("Table.foreground")
. Both
resolve using the algorithm just described. In many places the
documentation uses the word defaults to refer to the custom instance
of UIDefaults
with the resolution logic as previously described.
When the look and feel is changed, UIManager
alters only the
look and feel defaults; the developer and system defaults are not
altered by the UIManager
in any way.
The set of defaults a particular look and feel supports is defined
and documented by that look and feel. In addition, each look and
feel, or ComponentUI
provided by a look and feel, may
access the defaults at different times in their life cycle. Some
look and feels may aggressively look up defaults, so that changing a
default may not have an effect after installing the look and feel.
Other look and feels may lazily access defaults so that a change to
the defaults may effect an existing look and feel. Finally, other look
and feels might not configure themselves from the defaults table in
any way. None-the-less it is usually the case that a look and feel
expects certain defaults, so that in general
a ComponentUI
provided by one look and feel will not
work with another look and feel.
Warning:
Serialized objects of this class will not be compatible with
future Swing releases. The current serialization support is
appropriate for short term storage or RMI between applications running
the same version of Swing. As of 1.4, support for long term storage
of all JavaBeans™
has been added to the java.beans
package.
Please see XMLEncoder
.
Modifier and Type | Class and Description |
---|---|
static class |
UIManager.LookAndFeelInfo
Provides a little information about an installed
LookAndFeel for the sake of configuring a menu or
for initial application set up. |
Constructor and Description |
---|
UIManager() |
Modifier and Type | Method and Description |
---|---|
static void |
addAuxiliaryLookAndFeel(LookAndFeel laf)
Adds a
LookAndFeel to the list of auxiliary look and feels. |
static void |
addPropertyChangeListener(PropertyChangeListener listener)
Adds a
PropertyChangeListener to the listener list. |
static Object |
get(Object key)
Returns an object from the defaults.
|
static Object |
get(Object key,
Locale l)
Returns an object from the defaults that is appropriate for
the given locale.
|
static LookAndFeel[] |
getAuxiliaryLookAndFeels()
Returns the list of auxiliary look and feels (can be
null ). |
static boolean |
getBoolean(Object key)
Returns a boolean from the defaults which is associated with
the key value.
|
static boolean |
getBoolean(Object key,
Locale l)
Returns a boolean from the defaults which is associated with
the key value and the given
Locale . |
static Border |
getBorder(Object key)
Returns a border from the defaults.
|
static Border |
getBorder(Object key,
Locale l)
Returns a border from the defaults that is appropriate
for the given locale.
|
static Color |
getColor(Object key)
Returns a color from the defaults.
|
static Color |
getColor(Object key,
Locale l)
Returns a color from the defaults that is appropriate
for the given locale.
|
static String |
getCrossPlatformLookAndFeelClassName()
Returns the name of the
LookAndFeel class that implements
the default cross platform look and feel -- the Java
Look and Feel (JLF). |
static UIDefaults |
getDefaults()
Returns the defaults.
|
static Dimension |
getDimension(Object key)
Returns a dimension from the defaults.
|
static Dimension |
getDimension(Object key,
Locale l)
Returns a dimension from the defaults that is appropriate
for the given locale.
|
static Font |
getFont(Object key)
Returns a font from the defaults.
|
static Font |
getFont(Object key,
Locale l)
Returns a font from the defaults that is appropriate
for the given locale.
|
static Icon |
getIcon(Object key)
Returns an
Icon from the defaults. |
static Icon |
getIcon(Object key,
Locale l)
Returns an
Icon from the defaults that is appropriate
for the given locale. |
static Insets |
getInsets(Object key)
Returns an
Insets object from the defaults. |
static Insets |
getInsets(Object key,
Locale l)
Returns an
Insets object from the defaults that is
appropriate for the given locale. |
static UIManager.LookAndFeelInfo[] |
getInstalledLookAndFeels()
Returns an array of
LookAndFeelInfo s representing the
LookAndFeel implementations currently available. |
static int |
getInt(Object key)
Returns an integer from the defaults.
|
static int |
getInt(Object key,
Locale l)
Returns an integer from the defaults that is appropriate
for the given locale.
|
static LookAndFeel |
getLookAndFeel()
Returns the current look and feel or
null . |
static UIDefaults |
getLookAndFeelDefaults()
Returns the
UIDefaults from the current look and feel,
that were obtained at the time the look and feel was installed. |
static PropertyChangeListener[] |
getPropertyChangeListeners()
Returns an array of all the
PropertyChangeListener s added
to this UIManager with addPropertyChangeListener(). |
static String |
getString(Object key)
Returns a string from the defaults.
|
static String |
getString(Object key,
Locale l)
Returns a string from the defaults that is appropriate for the
given locale.
|
static String |
getSystemLookAndFeelClassName()
Returns the name of the
LookAndFeel class that implements
the native system look and feel if there is one, otherwise
the name of the default cross platform LookAndFeel
class. |
static ComponentUI |
getUI(JComponent target)
Returns the appropriate
ComponentUI implementation for
target . |
static void |
installLookAndFeel(String name,
String className)
Adds the specified look and feel to the set of available look
and feels.
|
static void |
installLookAndFeel(UIManager.LookAndFeelInfo info)
Adds the specified look and feel to the set of available look
and feels.
|
static Object |
put(Object key,
Object value)
Stores an object in the developer defaults.
|
static boolean |
removeAuxiliaryLookAndFeel(LookAndFeel laf)
Removes a
LookAndFeel from the list of auxiliary look and feels. |
static void |
removePropertyChangeListener(PropertyChangeListener listener)
Removes a
PropertyChangeListener from the listener list. |
static void |
setInstalledLookAndFeels(UIManager.LookAndFeelInfo[] infos)
Sets the set of available look and feels.
|
static void |
setLookAndFeel(LookAndFeel newLookAndFeel)
Sets the current look and feel to
newLookAndFeel . |
static void |
setLookAndFeel(String className)
Loads the
LookAndFeel specified by the given class
name, using the current thread's context class loader, and
passes it to setLookAndFeel(LookAndFeel) . |
public static UIManager.LookAndFeelInfo[] getInstalledLookAndFeels()
LookAndFeelInfo
s representing the
LookAndFeel
implementations currently available. The
LookAndFeelInfo
objects can be used by an
application to construct a menu of look and feel options for
the user, or to determine which look and feel to set at startup
time. To avoid the penalty of creating numerous LookAndFeel
objects, LookAndFeelInfo
maintains the
class name of the LookAndFeel
class, not the actual
LookAndFeel
instance.
The following example illustrates setting the current look and feel
from an instance of LookAndFeelInfo
:
UIManager.setLookAndFeel(info.getClassName());
LookAndFeelInfo
objectssetLookAndFeel(javax.swing.LookAndFeel)
public static void setInstalledLookAndFeels(UIManager.LookAndFeelInfo[] infos) throws SecurityException
LookAndFeelInfos
are
non-null
, it is strongly recommended that only non-null
values are supplied in the infos
array.infos
- set of LookAndFeelInfo
objects specifying
the available look and feelsNullPointerException
- if infos
is null
SecurityException
getInstalledLookAndFeels()
public static void installLookAndFeel(UIManager.LookAndFeelInfo info)
null
info
,
it is strongly recommended that a non-null
value be used.info
- a LookAndFeelInfo
object that names the
look and feel and identifies the class that implements itsetInstalledLookAndFeels(javax.swing.UIManager.LookAndFeelInfo[])
public static void installLookAndFeel(String name, String className)
non-null
values be supplied.name
- descriptive name of the look and feelclassName
- name of the class that implements the look and feelsetInstalledLookAndFeels(javax.swing.UIManager.LookAndFeelInfo[])
public static LookAndFeel getLookAndFeel()
null
.null
setLookAndFeel(javax.swing.LookAndFeel)
public static void setLookAndFeel(LookAndFeel newLookAndFeel) throws UnsupportedLookAndFeelException
newLookAndFeel
.
If the current look and feel is non-null
uninitialize
is invoked on it. If newLookAndFeel
is
non-null
, initialize
is invoked on it followed
by getDefaults
. The defaults returned from newLookAndFeel.getDefaults()
replace those of the defaults
from the previous look and feel. If the newLookAndFeel
is
null
, the look and feel defaults are set to null
.
A value of null
can be used to set the look and feel
to null
. As the LookAndFeel
is required for
most of Swing to function, setting the LookAndFeel
to
null
is strongly discouraged.
This is a JavaBeans bound property.
newLookAndFeel
- LookAndFeel
to installUnsupportedLookAndFeelException
- if
newLookAndFeel
is non-null
and
newLookAndFeel.isSupportedLookAndFeel()
returns
false
getLookAndFeel()
public static void setLookAndFeel(String className) throws ClassNotFoundException, InstantiationException, IllegalAccessException, UnsupportedLookAndFeelException
LookAndFeel
specified by the given class
name, using the current thread's context class loader, and
passes it to setLookAndFeel(LookAndFeel)
.className
- a string specifying the name of the class that implements
the look and feelClassNotFoundException
- if the LookAndFeel
class could not be foundInstantiationException
- if a new instance of the class
couldn't be createdIllegalAccessException
- if the class or initializer isn't accessibleUnsupportedLookAndFeelException
- if
lnf.isSupportedLookAndFeel()
is falseClassCastException
- if className
does not identify
a class that extends LookAndFeel
public static String getSystemLookAndFeelClassName()
LookAndFeel
class that implements
the native system look and feel if there is one, otherwise
the name of the default cross platform LookAndFeel
class. This value can be overriden by setting the
swing.systemlaf
system property.String
of the LookAndFeel
classsetLookAndFeel(javax.swing.LookAndFeel)
,
getCrossPlatformLookAndFeelClassName()
public static String getCrossPlatformLookAndFeelClassName()
LookAndFeel
class that implements
the default cross platform look and feel -- the Java
Look and Feel (JLF). This value can be overriden by setting the
swing.crossplatformlaf
system property.setLookAndFeel(javax.swing.LookAndFeel)
,
getSystemLookAndFeelClassName()
public static UIDefaults getDefaults()
UIDefaults
object containing the default valuespublic static Font getFont(Object key)
key
is
not a Font
, null
is returned.key
- an Object
specifying the fontFont
objectNullPointerException
- if key
is null
public static Font getFont(Object key, Locale l)
key
is
not a Font
, null
is returned.key
- an Object
specifying the fontl
- the Locale
for which the font is desired; refer
to UIDefaults
for details on how a null
Locale
is handledFont
objectNullPointerException
- if key
is null
public static Color getColor(Object key)
key
is
not a Color
, null
is returned.key
- an Object
specifying the colorColor
objectNullPointerException
- if key
is null
public static Color getColor(Object key, Locale l)
key
is
not a Color
, null
is returned.key
- an Object
specifying the colorl
- the Locale
for which the color is desired; refer
to UIDefaults
for details on how a null
Locale
is handledColor
objectNullPointerException
- if key
is null
public static Icon getIcon(Object key)
Icon
from the defaults. If the value for
key
is not an Icon
, null
is returned.key
- an Object
specifying the iconIcon
objectNullPointerException
- if key
is null
public static Icon getIcon(Object key, Locale l)
Icon
from the defaults that is appropriate
for the given locale. If the value for
key
is not an Icon
, null
is returned.key
- an Object
specifying the iconl
- the Locale
for which the icon is desired; refer
to UIDefaults
for details on how a null
Locale
is handledIcon
objectNullPointerException
- if key
is null
public static Border getBorder(Object key)
key
is not a Border
, null
is returned.key
- an Object
specifying the borderBorder
objectNullPointerException
- if key
is null
public static Border getBorder(Object key, Locale l)
key
is not a Border
, null
is returned.key
- an Object
specifying the borderl
- the Locale
for which the border is desired; refer
to UIDefaults
for details on how a null
Locale
is handledBorder
objectNullPointerException
- if key
is null
public static String getString(Object key)
key
is not a String
, null
is returned.key
- an Object
specifying the stringString
NullPointerException
- if key
is null
public static String getString(Object key, Locale l)
key
is not a String
, null
is returned.key
- an Object
specifying the stringl
- the Locale
for which the string is desired; refer
to UIDefaults
for details on how a null
Locale
is handledString
NullPointerException
- if key
is null
public static int getInt(Object key)
key
is not an Integer
, or does not exist,
0
is returned.key
- an Object
specifying the intNullPointerException
- if key
is null
public static int getInt(Object key, Locale l)
key
is not an Integer
, or does not exist,
0
is returned.key
- an Object
specifying the intl
- the Locale
for which the int is desired; refer
to UIDefaults
for details on how a null
Locale
is handledNullPointerException
- if key
is null
public static boolean getBoolean(Object key)
false
is returned.key
- an Object
specifying the key for the desired boolean valueNullPointerException
- if key
is null
public static boolean getBoolean(Object key, Locale l)
Locale
. If the key is not
found or the key doesn't represent
a boolean value then false
will be returned.key
- an Object
specifying the key for the desired
boolean valuel
- the Locale
for which the boolean is desired; refer
to UIDefaults
for details on how a null
Locale
is handledNullPointerException
- if key
is null
public static Insets getInsets(Object key)
Insets
object from the defaults. If the value
for key
is not an Insets
, null
is returned.key
- an Object
specifying the Insets
objectInsets
objectNullPointerException
- if key
is null
public static Insets getInsets(Object key, Locale l)
Insets
object from the defaults that is
appropriate for the given locale. If the value
for key
is not an Insets
, null
is returned.key
- an Object
specifying the Insets
objectl
- the Locale
for which the object is desired; refer
to UIDefaults
for details on how a null
Locale
is handledInsets
objectNullPointerException
- if key
is null
public static Dimension getDimension(Object key)
key
is not a Dimension
, null
is returned.key
- an Object
specifying the dimension objectDimension
objectNullPointerException
- if key
is null
public static Dimension getDimension(Object key, Locale l)
key
is not a Dimension
, null
is returned.key
- an Object
specifying the dimension objectl
- the Locale
for which the object is desired; refer
to UIDefaults
for details on how a null
Locale
is handledDimension
objectNullPointerException
- if key
is null
public static Object get(Object key)
key
- an Object
specifying the desired objectObject
NullPointerException
- if key
is null
public static Object get(Object key, Locale l)
key
- an Object
specifying the desired objectl
- the Locale
for which the object is desired; refer
to UIDefaults
for details on how a null
Locale
is handledObject
NullPointerException
- if key
is null
public static Object put(Object key, Object value)
getDefaults().put(key, value)
. This only effects the
developer defaults, not the system or look and feel defaults.key
- an Object
specifying the retrieval keyvalue
- the Object
to store; refer to
UIDefaults
for details on how null
is
handledObject
returned by UIDefaults.put(java.lang.Object, java.lang.Object)
NullPointerException
- if key
is null
UIDefaults.put(java.lang.Object, java.lang.Object)
public static ComponentUI getUI(JComponent target)
ComponentUI
implementation for
target
. Typically, this is a cover for
getDefaults().getUI(target)
. However, if an auxiliary
look and feel has been installed, this first invokes
getUI(target)
on the multiplexing look and feel's
defaults, and returns that value if it is non-null
.target
- the JComponent
to return the
ComponentUI
forComponentUI
object for target
NullPointerException
- if target
is null
UIDefaults.getUI(javax.swing.JComponent)
public static UIDefaults getLookAndFeelDefaults()
UIDefaults
from the current look and feel,
that were obtained at the time the look and feel was installed.
In general, developers should use the UIDefaults
returned from
getDefaults()
. As the current look and feel may expect
certain values to exist, altering the UIDefaults
returned
from this method could have unexpected results.
UIDefaults
from the current look and feelgetDefaults()
,
setLookAndFeel(LookAndFeel)
,
LookAndFeel.getDefaults()
public static void addAuxiliaryLookAndFeel(LookAndFeel laf)
LookAndFeel
to the list of auxiliary look and feels.
The auxiliary look and feels tell the multiplexing look and feel what
other LookAndFeel
classes for a component instance are to be used
in addition to the default LookAndFeel
class when creating a
multiplexing UI. The change will only take effect when a new
UI class is created or when the default look and feel is changed
on a component instance.
Note these are not the same as the installed look and feels.
laf
- the LookAndFeel
objectremoveAuxiliaryLookAndFeel(javax.swing.LookAndFeel)
,
setLookAndFeel(javax.swing.LookAndFeel)
,
getAuxiliaryLookAndFeels()
,
getInstalledLookAndFeels()
public static boolean removeAuxiliaryLookAndFeel(LookAndFeel laf)
LookAndFeel
from the list of auxiliary look and feels.
The auxiliary look and feels tell the multiplexing look and feel what
other LookAndFeel
classes for a component instance are to be used
in addition to the default LookAndFeel
class when creating a
multiplexing UI. The change will only take effect when a new
UI class is created or when the default look and feel is changed
on a component instance.
Note these are not the same as the installed look and feels.
LookAndFeel
was removed from the listremoveAuxiliaryLookAndFeel(javax.swing.LookAndFeel)
,
getAuxiliaryLookAndFeels()
,
setLookAndFeel(javax.swing.LookAndFeel)
,
getInstalledLookAndFeels()
public static LookAndFeel[] getAuxiliaryLookAndFeels()
null
).
The auxiliary look and feels tell the multiplexing look and feel what
other LookAndFeel
classes for a component instance are
to be used in addition to the default LookAndFeel class when creating a
multiplexing UI.
Note these are not the same as the installed look and feels.
LookAndFeel
s or null
addAuxiliaryLookAndFeel(javax.swing.LookAndFeel)
,
removeAuxiliaryLookAndFeel(javax.swing.LookAndFeel)
,
setLookAndFeel(javax.swing.LookAndFeel)
,
getInstalledLookAndFeels()
public static void addPropertyChangeListener(PropertyChangeListener listener)
PropertyChangeListener
to the listener list.
The listener is registered for all properties.listener
- the PropertyChangeListener
to be addedPropertyChangeSupport
public static void removePropertyChangeListener(PropertyChangeListener listener)
PropertyChangeListener
from the listener list.
This removes a PropertyChangeListener
that was registered
for all properties.listener
- the PropertyChangeListener
to be removedPropertyChangeSupport
public static PropertyChangeListener[] getPropertyChangeListeners()
PropertyChangeListener
s added
to this UIManager with addPropertyChangeListener().PropertyChangeListener
s added or an empty
array if no listeners have been added Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
Copyright © 1993, 2022, Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.